3ds Max Plugin

Create more in 3ds Max

The Poliigon 3ds Max Plugin puts 3,000+ models, materials and HDRIs at your fingertips. Search, download and import without leaving 3ds Max.

Download 3ds Max Plugin
For 3ds Max 2021+, updated 21 Mar 2024
Or download software for Blender, SketchUp, Cinema 4D or Maya.

3 Reasons to use our 3ds Max Plugin

#1: No more browser

The power to search, download and import Poliigon assets from inside 3ds Max.

#2: One-click import

Say goodbye to tedious setups and complicated import settings. This addon does it for you in one-click.

#3: Try before you buy

Aren’t sure if the texture is right? Click the preview icon on any texture to see it temporarily applied to the selected object.

Documentation & Tutorials

Learn how to install and use the Poliigon 3ds Max Plugin.

3ds Max Plugin Docs

Poliigon 3ds Max Plugin Changelog

Tuesday, Mar 21, 2024

v0.12.1 - 3ds Max beta

Supports 3ds Max 2021+, tested on: 2023, 2024
  • Improvements
    • Implemented functional SSS, Fabric (fuzz sheen), and Translucency workflows for all render engines, utilized automatically for models and materials containing the maps
    • Auto expand a category on selection for faster browsing between categories
  • Fixes
    • More stable handling of missing thumbnails on server. Previously, a missing thumbnail could have rendered the UI non functional, now it will gracefully move past the asset with any problems, and better yet, fall back to downloading the next best thumbnail.
    • Improved handling of asset metadata convention
Tuesday, Feb 27, 2024

v0.12.0 - 3ds Max beta

Supports 3ds Max 2021+, tested on: 2022, 2023, 2024
  • Improvements
    • Added both Octane and Redshift render engine, supporting all assets available in the plugin (Models, Materials, and HDRIs)
    • Asset names are now visible in the grid view
    • During your first material import, a one-time popup will ask you to confirm your real world scale settings, addressing feedback of different users wanting the default on vs off. This can be changed in the Settings: Download & Import preferences > Textures > Real World Scale tickbox
    • The thumbnail size slider is now synced between views and saved to settings whenever adjusted
    • Added a mechanism to alert users about specific assets with newer conventions not supported by their current plugin install. No current assets are affected, but this will help direct users to update the plugin when new asset conventions are rolled out for users that have delayed updating.
    • Enabling 16bit images and turning off emission for cardboard (backdrop) assets. In the future, we will have per maptype options for which bit depth to use
  • Fixes
    • Fixed error handling in the grid view which caused 3ds max to crash. This is likely the most prominent causes of instability users have faced
    • Implemented numerous minor fixes to materials generated. Known workflows still missing: SSS, translucency, and fabric (fuzz), coming in the next update.
    • Better handling of unsupported render engines, including a notice that Corona 7+ is required
    • Fixed some maps sometimes not loading into assets due to alphamasked assets, such as with GrillTeslaWavyCrissCross001
Thursday, January 25, 2024

v0.11.1 - 3ds Max beta

Supports 3ds Max 2021+, tested on: 2022, 2023
  • Quality of life improvements:
    • Clicking asset balance opens account page in the plugin instead of the website page
    • Implemented faster method from new endpoint for downloading thumbnails during browsing
    • Improved logging mechanism, including logging background threads and saving logs to a file for more reliable troubleshooting
  • Fixes
    • Fixed most commonly faced bug during material creation, which could result in the console error: 'pymxs.MXSWrapperBase' object has no attribute 'name'
Tuesday, January 3, 2024

v0.11.0 - 3ds Max beta

Supports 3ds Max 2021+, tested on: 2021, 2022, 2023, 2024
  • Quality of life improvements:
    • Support for the new asset balance redesign, read more here
    • Added notification popup after purchasing if out of credits, with prompt for taking further action
  • Fixes
    • Fixed the grid widget editor not opening after scrolling or purchasing, which would have required users to move their mouse off and back onto the grid item to perform imports
Thursday, December 21, 2023

v0.10.0 - 3ds Max beta

Supports 3ds Max 2021+, tested on: 2021, 2022, 2023, 2024
  • Quality of life improvements:
    • Textures now import with real world scale applied
    • Added FBX Models importing support, in addition to 3ds Max files. See options in user preferences
    • New preference option to add a synced node scales, default off. Previously, this was always on. It may have appeared that UVs or scale could not be changed in textures, due to this hidden control node used to sync sizes across textures. There are now two to correctly adjust for some non-square textures.
    • Added a general purpose alert banner system, so we can notify users of critical outages or about unsupported versions of the plugin in the future
    • Added feedback survey mechanism with above banner, suggesting users give feedback only once after a week of using the plugin
    • Textures now import using Bitmap Textures in Arnold
    • Retain window size, position, and state after re-opening
  • Fixes
    • Several data and processing improvements, the plugin should be appear much more stable
    • Fixed quickly changing tabs potentially resulting in a hanging loading state
    • Fixed runtime errors relating to closing and re-opening the main plugin UI
    • Fixed over-reporting of non-issue API responses
    • Fixed issue where my assets would always fully refresh when opening the page, if there was one purchase sometime during this session
    • Improved reliability of API download handling, which should reduce glitches including on download
Tuesday, October 3, 2023

v0.9.2 - 3ds Max beta

Supports 3ds Max 2021+, tested on: 2021, 2022, 2024
  • Quality of life improvements:
    • Added user preferences for texture and HDRI download + import resolution
    • Implemented a one-click auto update button. Moving forward, the plugin will directly notify you at the top right when a new update is ready to be installed.
    • Improved re-install experience, including a popup directing new users to dock the new plugin
    • Lower corona normal map blur filtering for higher quality results with minimal render time impact
  • Fixes
    • Fixed a bug during preview file downloads: UnboundLocalError local variable.
    • Fixed drawing errors in 3ds max 2021 when hovering over a grid asset item
    • Fixed a bug resulting in failed downloads if asset already had local, completed files
Monday, September 18, 2023

v0.9.1 - 3ds Max beta

Supports 3ds Max 2021+, tested on: 2022, 2024
  • Quality of life improvements:
    • New popup during (re)-install to prompt users to dock or which new version was just installed
    • Reinstalling the plugin won't result in duplicate popups now
    • Plugin version information now available in the main settings tab
  • Fixes
    • Resolved an issue where the drag resolution for a texture would not match the dropdown specified resolution, which could lead to an error during material creation.
    • Resolved an issue which would lead to errors if the same asset was found in multiple folders
Wednesday, September 6, 2023

v0.9.0 - 3ds Max Beta

Supports 3ds Max 2021+, tested on: 2022, 2023, 2024

First 3ds Max Plugin available to users, with the ability to:
  • Browse for Textures, Models, and HDRIs
  • Purchase and download without leaving 3ds Max
  • Preview PBR textures as a material in your scene before purchasing
  • Import and automatically set up textures, 3ds max model files, and HDRIs based on the active render engine
  • Support initially for Arnold, V-Ray, and Corona. More coming soon

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